UE5 简单 Mesh Shader 制作流程
XSJHelloMeshShaderPass.h#pragma once
#include "RenderGraphResources.h"
class FRDGBuilder;
class FViewInfo;
void AddXSJHelloMeshShaderPass(
FRDGBuilder& GraphBuilder,
const FViewInfo& View,
FRDGTextureRef SceneColorTexture);这里按照之前的文…
2026/7/5 13:36:08